Andreu Playà
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Typing Dojo

A typing game in the spirit of TypingClub: race the clock and bank as many word points as you can.

StatusPlayable
Built2021
StackUnity3D · C# · WebGL

What it is

Overview

Words arrive, you type them, the clock does not wait. Points for what you land, nothing for what you fumble.

The interesting part was never the game — it was the loop underneath. Input that has to feel immediate, a timer that cannot drift, and scoring that stays honest when someone hammers the keyboard faster than the frame rate.

What it left behind

Afterwards

It was my way into Unity: the first thing I built there that a person could actually sit down and play. What I came out knowing was the input handling and the timing loop, and that is what made Wave Function Collapse possible a year later.

Five years on, it still loads.

Play it

Still runs

The WebGL build is still up, five years later, and still loads in a browser.

Open Typing Dojo