Typing Dojo
A typing game in the spirit of TypingClub: race the clock and bank as many word points as you can.
What it is
OverviewWords arrive, you type them, the clock does not wait. Points for what you land, nothing for what you fumble.
The interesting part was never the game — it was the loop underneath. Input that has to feel immediate, a timer that cannot drift, and scoring that stays honest when someone hammers the keyboard faster than the frame rate.
What it left behind
AfterwardsIt was my way into Unity: the first thing I built there that a person could actually sit down and play. What I came out knowing was the input handling and the timing loop, and that is what made Wave Function Collapse possible a year later.
Five years on, it still loads.
Play it
Still runsThe WebGL build is still up, five years later, and still loads in a browser.